What is TeamCity?
TeamCity is a continuous integration and deployment server developed by JetBrains. It automates the building, testing, and deployment of applications, including games, and integrates seamlessly with various development tools.
TeamCity is a continuous integration and deployment server developed by JetBrains. It automates the building, testing, and deployment of applications, including games, and integrates seamlessly with various development tools.
Automated Builds: Compile game code automatically upon changes.
Testing Automation: Run unit tests, integration tests, and other quality checks.
Deployment Pipelines: Deploy builds to testing or production environments.
Configuration Templates: Reuse configurations across multiple projects.
VCS Integration: Integrate with version control systems like Git, SVN, and Perforce.
Extensibility: Enhance functionality with plugins and custom scripts.
Build History and Statistics: Monitor build performance and trends.
User Management: Control access and permissions for team members.
By incorporating TeamCity, game development teams can improve efficiency, ensure code quality, and streamline their release processes.
TeamCity offers a flexible pricing model suited for teams with varying build needs.
Base Plan: Priced at $45 per month, billed annually, the plan includes 24,000 build credits, equivalent to 24,000 build minutes. This allows teams to manage builds efficiently, catering to different CPU requirements.
Additional Build Credits: For teams with higher demands, additional build credits are available in blocks of 25,000 for $20, offering extra resources to accommodate larger projects.
This structure provides scalability, with options to buy extra credits for intensive build requirements or to meet specific concurrency demands.
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