TexturePacker3D

Efficiently pack 3D textures and materials for games

Efficiently pack 3D textures and materials for games

Screenshot of the TexturePacker3D website highlighting tool for packing 3D textures and materials

What is TexturePacker3D?

TexturePacker3D is a tool designed to pack 3D textures and materials efficiently, optimizing assets for game development. It helps reduce memory usage and improve performance by consolidating multiple textures into atlases.

What is TexturePacker3D used for?

  • Texture Atlas Creation: Combine multiple 3D textures into a single atlas for efficient rendering.

  • Material Management: Organize and optimize materials used in 3D models.

  • Compression Support: Apply texture compression to reduce file sizes without significant quality loss.

  • Game Engine Compatibility: Export atlases in formats suitable for engines like Unity and Unreal.

  • Batch Processing: Automate the packing process for large numbers of textures.

  • Optimized Rendering: Reduce draw calls and improve rendering performance in your game.

Using TexturePacker3D, developers can streamline their asset pipeline, resulting in smoother gameplay and faster loading times.

Is TexturePacker3D free?

TexturePacker3D offers flexible pricing for individuals and teams:

  • Single User License: Priced at $69.99 for lifetime access with updates for one year, this option provides a perpetual license for a single user on up to two devices.

  • Volume License: Also available at $69.99 per seat, this option is ideal for teams, allowing multiple users to use TexturePacker3D on the specified number of seats with centralized license management and one year of updates.

Both options offer a cost-effective solution with a one-time payment model, ideal for long-term use without subscription fees.

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Have an alternative to TexturePacker3D? Submit it here and let others discover the tools you created.

Have an alternative to TexturePacker3D? Submit it here and let others discover the tools you created.