Digital Sculpting: Sculpt detailed models using intuitive brush-based tools.
High-Resolution Detailing: Add fine surface details like skin textures and armor engravings.
Dynamesh and ZRemesher: Easily reshape models and optimize topology for animation.
Texture Painting: Paint directly onto models with PolyPaint for rich color detail.
Normal and Displacement Maps: Generate maps to replicate high-detail sculpts on low-poly models.
Integration with Other Software: Import and export models to other 3D applications and game engines.
Custom Brushes: Create and modify brushes to achieve specific artistic effects.
ZBrush empowers game artists to push the boundaries of detail and realism in their 3D assets, enhancing the visual impact of their games.